Rosters can be altered after each week, with multipliers for each round player is kept on your active roster. All roster spots play at once, top cumulative points after the end of the season is the winner.
Players accumulate points based on their performance, and you can strategize to maximize your score. Each week you keep a player on your roster, their point value increases by a multiplier by 25% (x1.25). For example, if a player scores 10 points in Week 1, they will score 12.5 points in Week 2, and so on.
If you swap out that player the following week (because either they're on bye or you just don't want them anymore), their point value goes back to x1. You can swap players out each week based on the matchups, but their multipliers reset with every change. Their multiplier increases each round they're on your roster consecutively.
You have until the start time of each game to lock your player into your roster. If you do not swap out a player before their game starts, they will remain on your roster for that week. If you do not swap out a player who is injured or on bye, they will remain on your roster for that week and will not score points, though will keep their multiplier for the following week.
There is a $50 hosting fee for leagues with more than 4 teams, which covers you all season long, and FREE league entry to our Playoff Challenge Contest ($20 savings). You have 7 days after league creation to pay this fee.
Registration Opens Soon!Rosters can be altered after each round, with multipliers for each round player is kept on your active roster. All roster spots play at once, top cumulative points after playoffs end is the winner.
Each round has a different point value multiplier (the x2 in the divisional round, x3 in the championship round and x4 in the Super Bowl if you had the player on your roster from the beginning). You'll want to build your lineup around players you think will make it all the way to the final game, thus taking advantage of the multipliers.
If you change a roster spot in the 2nd, 3rd or 4th round (because either they've been eliminated or you just don't want them anymore), their point value goes back to x1. You can swap players out each week based on the matchups, but their multipliers reset with every change. Their multiplier increases each round they're on your roster consecutively.
You have until the first game of each round to change your roster. If your player plays on Sunday, and there are Saturday games, your roster will still lock on Saturday before the first game.
There is a $20 hosting fee for leagues with more than 4 teams. Leagues with 4 or fewer teams are free to play.
Roster remains the same throughout the playoffs. Can stack your team with any player from any team, no limit as to how many players per team you can roster (within your roster spot restrictions).
Best Ball league type. Roster remains the same throughout the playoffs. All roster spots play at once, top cumulative points after playoffs end is the winner.
No round multipliers.
Stack your lineup with any number of players from any number of playoff teams. Think the Eagles are a shoe-in for a repeat? Want an all Minnesota team? This is the option for you. But remember, putting all your eggs in a basket is high risk, high reward!
You have until the first game of the playoffs to change your roster. Once the first game starts, your roster is locked for the rest of the playoffs. There are no substitutions if your player is eliminated or injured.
There is a $20 hosting fee for leagues with more than 4 teams. Leagues with 4 or fewer teams are free to play.
Roster remains the same throughout the playoffs. You can only pick one player from each of the 14 playoff teams.
Best Ball league type. Roster remains the same throughout the playoffs. All 14 roster spots play at once, top cumulative points after playoffs end is the winner.
No round multipliers.
You can only pick one player from each of the 14 playoff teams. This method makes it so you always have a shot at the title since everyone in your league will always have the same number of active players. So think about who comes up big in the playoffs, and ride him to a league title!
You have until the first game of the playoffs to change your roster. Once the first game starts, your roster is locked for the rest of the playoffs. There are no substitutions if your player is eliminated or injured.
There is a $20 hosting fee for leagues with more than 4 teams. Leagues with 4 or fewer teams are free to play.
Rank the teams from 1 to 14 based on which team you think will win the most games in the playoffs. Each time a team wins a game, the pool participant will get the corresponding points(rank = points). Most points after the cup champion is crowned, wins!
There is a $20 hosting fee for leagues with more than 4 teams. Leagues with 4 or fewer teams are free to play.
There is a $50 hosting fee for leagues with more than 4 teams, which covers you all season long, and FREE entry to our Playoff Challenge Contest ($20 savings). You have 7 days after league creation to pay this fee.
There is a $20 hosting fee for leagues with more than 4 teams. Leagues with 4 or fewer teams are free to play. Users who play in our Regular Season Challenge receive free league entry to our Playoff Challenge Contest.
Roster positions can be customized per your league commissioner. If not customized, the following roster spots will be used:
Roster Requirements | |
---|---|
Position | Number of Roster Spots |
Quarterbacks (QB) | 2 (two) |
Running Backs (RB) | 4 (four) |
Wide Receivers (WR) | 4 (four) |
Tight Ends (TE) | 2 (two) |
Kicker (K) | 1 (one) |
Defense (DEF) | 1 (one) |
The table below is our default scoring settings. Your commissioner can customize these to fit your league needs.
Scoring | |
---|---|
Statistic | All Position Players Receive |
Passing Yards | 25 yards per point |
Passing Touchdowns | 4 |
Interceptions | -1 |
Rushing Yards | 10 yards per point |
Rushing Touchdowns | 6 |
Receptions | 0.5 |
Reception Yards | 10 yards per point |
Reception Touchdowns | 6 |
2-Point Conversions | 2 |
Fumbles Lost | -2 |
Kickers | Point Value |
Field Goals 0-39 Yards | 3 |
Field Goals 40-49 Yards | 4 |
Field Goals 50+ Yards | 5 |
Point After Attempt Made | 1 |
Defense/Special Teams | Point Value |
Sacks | 1 Point |
Interception | 2 Points |
Fumble Recovered | 2 Points |
Defensive Touchdowns | 6 Points |
Safeties | 2 Points |
Blocked Kicks | 2 Points |
Shutout | 10 Points |
1-6 Points Allowed | 7 Points |
7-13 Points Allowed | 3 Points |
14-20 Points Allowed | 1 Points |
21-27 Points Allowed | 0 Points |
28-34 Points Allowed | -1 Points |
35+ Points Allowed | -4 Points |
Your league commissioner has the option to enable multiple teams per user for your league. This feature is part of the sign up process, and if enabled you can have as many teams as you want per account!
Ties will be broken by comparing tiebreaker answers each owner will provide with final roster submission.
Real time scoring updates during the course of the playoffs.
If you have any questions about our game modes or how our site works, please contact us.
The Second Season ("SS") will serve as the Administrator of the Football Playoff Challenge and will be responsible for resolving any disputes that arise regarding violations of the settings or anything else that may come up.
For purposes of these Official Settings, "Registered User" means a person who has successfully completed the registration form and has obtained a User Identification ("Email Address") and associated password ("Password") on thesecondseason.com.
If you are not a Registered User you may become a Registered User and obtain an ID and a Password by completing the Second Season registration form. There is no fee or charge to become a Registered User.
Registered Users can sign up any time during the season by visiting the thesecondseason.com website. No retroactive points will be awarded for weeks missed if signing up after the season starts.
Registered Users can sign up any time before kickoff on Wild Card Weekend by visiting the thesecondseason.com website. Registered Users are not eligible to register once the playoffs have started, and your team will only earn points if you sign up and fill your roster before the first playoff game. No retroactive points will be awarded.